Unsavoury aspects of the mobile sector limit cross-platform potential.
After years of denying any interest and avoiding the issue, Nintendo has become a fully committed mobile developer. Yes, having the company mascot appear in its first game was a strong signal of how serious it took the mobile platform, but that was just dipping its toe – its current and upcoming lineup of software shows that the experiments have worked and the Kyoto company has jumped fully into the mobile pool. Business is booming.
Nintendo's road to mobile development was a little rocky. Miyamoto was disappointed with Super Mario Run and cited its fixed cost model and aspects of its design as mistakes. The game underperformed according to in-house expectations, but hits like turn-based battler Fire Emblem Heroes and action RPG Dragalia Lost have proved hugely successful – enough to greatly outweigh misses like Miitomo, the lifestyle… social... thing that Miitomo was.
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